If we think about this algebraically, what we really want to do is express the input pixel as the weighted sum of palette colours. This is nothing more than a linear combination of palette colours with weights :
// Synchronous source from in-memory data
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Lecture 18: Monte Carlo Rendering (CMU 15-462/662) An introduction to Monte Carlo ray tracing,这一点在旺商聊官方下载中也有详细论述